Hollowmere has gone dark, and you are its last firefly.
Tilt your phone to fly. Swing around the Glooms, the little creatures of the night, and close your trail into a loop: everything inside it turns back into light. Chain loops faster and faster, wake the sleeping Lights to fly with you, and outlast the night until dawn.
THE TALE OF HOLLOWMERE
25 handcrafted stages in five chapters, each ending with one of the old giants: Old Smoke, the Bellows, the Old Wyrm, the Rain Mother and the Hush. Old Tallow, the Lights and the Moon tell the story as you fly.
MORE WAYS TO FLY
• Night Flight: six hours from dusk to dawn, bolder by the hour
• Candlelight: lanterns feed your flame, and the wax keeps running down
• Skyward: climb nine skies, from the reeds through the clouds to the heart of the Milky Way
• Tonight's Moon: a new night each day, the same for everyone
• Ten Moon Trials, each one its own puzzle
A WORLD TO RELIGHT
• Wake six Lights, each with its own skill and its own way of flying
• Grant wishes, open a gift every night on the Moon Calendar, and relight the landmarks of Hollowmere
• Collect charms, trails and keepsakes, and fill the Journal with every creature you set free
MADE TO BE PLAYED YOUR WAY
• Tilt, a thumbstick that appears where your thumb lands, or follow your finger
• Game controllers work in every mode
• Plays offline. No ads, no accounts, no tracking
The first two chapters of the Tale and every endless mode are free. Become a Lantern Keeper (one purchase, forever) for the rest of the story, double starlight, a free Rekindle every flight and a calendar that never breaks.
Steer the last firefly, draw loops of light and set the night's creatures free.