Low Tide is a point-and-click escape room on a quiet harbor, one afternoon, with no timer.
The bell will not ring. Its clapper is gone, and the boats stay outside the bar until you hang it back. You play Rowan. Bramble, the dog, chased the gull that flew off with it.
Take the leash from the cottage porch. Follow a flour trail to the bakery, trade the warm bag for rope at the general store, and set the loose planks so Bramble will cross the boardwalk. A gull feather on the pier leads to the tide pools. Match the shell row and the lighthouse steps open. A compass under a cloth gives the bearing for the locker. The binoculars inside show the nest on the boathouse roof. Tie the sardines to the rope, lure the gull, and carry the clapper to the bell.
Three short puzzles. A handful of trades. Twelve places, and every one of them has a reason to be on the walk.
This is a puzzle adventure, not a race. Nothing runs out. The walk out to the pier is free; one purchase opens the rest of the shore. If you get stuck, the shop sells hint packs, hints for good, or a single puzzle skip. The story can be finished without any of them. Restore purchases from the shop on the same store account.
Progress stays on your device. Cloud sync is there if you want it.
A calm coastal escape room for a slow afternoon: a dog, a lighthouse, tide pools, and one brass bell.
Point-and-click harbor puzzle. Follow the dog and hang the bell. No timer.