
Jessica Patnode
Too much and not enough at the same time. As idle games go, it's OK. There's a million fiddly options with no clear info on what most of them do. Often you just have to choose and then pay when you realize you've made a bad choice. There's lots to DO (exploration, tower climbing, arena, bosses, runes, treasure hunts, mine recon, bounties, and on and on), but none of it is compelling, since it's just "send guys here. Wait 1 minute." Too short to leave it idle, but long enough to feel like a slog.
64 people found this review helpful

Zachary Coker
The game was very addicting in the beginning I was able to reach high levels fast with the specific build I had. But an update went through and killed all the stats I focused on basically down to nothing. I had already gone too far into my build and I tried to change it up but the quality of drop rates and items significantly drop when you hit pretty much 65 and up. But it has a lot to do in the game but at that point it's not so much of an idle game. Cause each different thing is touch and done
5 people found this review helpful

Of The Meadows
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The game's been enjoyable so far, and it has a nice theme and atmosphere. I usually don't like idle games, but this has been satisfying enough to make up for it, so far, at least. My only notable problem, as of yet, is that the story so far has been a bit confusing and vague at best. I'm definitely much more invested in my mechanical progression than the story progression right now. Hopefully it becomes a bit clearer later on.
34 people found this review helpful