Reward is a simple reaction speed mini-game focused on timing and attention. The gameplay is based on quickly responding to targets that appear on the screen for a short moment.
During the game, an orange circle appears at a random position on the screen. The goal is to tap the circle before it disappears. Each successful tap adds points to the score, while a missed target skips the round without adding points.
The game includes two levels with different speeds and target sizes. The first level provides a slower pace and larger targets, allowing players to become familiar with the mechanics. The second level introduces a faster appearance time and smaller targets, making the experience more challenging and requiring stronger focus.
Each level contains ten rounds. A successful hit awards points, and the total score reflects overall accuracy and reaction timing throughout the session.
Reward focuses on simplicity and clarity. The minimal design and short rounds make it easy to understand the rules and track progress. The game can be used as a light reaction-training activity where timing, attention, and precision influence the final result.