Vael is drowning in living shadows, and only one Fate Lantern still burns. Lead the Knight, the Warden and the Mystic from the Ashen Village to the Throne of Shadows in a dark-fantasy gamebook played with one thumb.
Every chapter opens with a tactics clash on a 6x6 board. Pick Attack, Defend or Magic, weigh your party's stats, roll the Fate Die and drive the shadows back into their rifts. Then the tale unfolds page by page, and your choices tip your karma toward Light or Shadow, shape your bonds with three people of the road and open new paths on the world map.
Spend Renown to raise stats, equip weapons and armor, brew potions from story rewards and keep your journey in an autosave plus three bookmarks. Three endings wait at the end of the road. No shop and nothing to buy, only skill and story.
Lead three heroes and the last Fate Lantern through a realm of living shadows