Content rating
Everyone
0+
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Content rating
Everyone
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About this game

You are a tetherball cut loose from its pole, with a world burning behind you. Being untethered is what you want, but being tethered is the only thing that keeps you going. Go as far as that will take you.

Tap to let go and fly. Hold instead and you reel the rope in first, building momentum like a playground swing, then let go to fly farther. Latching onto the next peg is automatic — flying close enough to latch is not. That is the entire control scheme: no buttons, no menus mid-run.

• THREE WAYS TO FAIL — miss a peg and you drop into the fire below. Release at the wrong angle and you fly back into the fire that follows you. Hang on to one peg too long and the rope frays, lets go, and you fall. The fire never hunts you; it just never stops coming.

• NOTHING WAITS — each peg can be caught twice, then it crumbles away. The gaps widen the farther you go, the world tilts against you, and the ground you left is already gone.

• SEVENTEEN AWARDS — some for how far you got, some for how you got there, and a few you will only find by accident. The ones you haven't earned won't tell you exactly what they want.

• DAY OR NIGHT — two complete looks, hand-tuned rather than filtered: the night sky with Mars low on the horizon, and a daylight version with its own palette from the hills to the HUD. Follow your device's appearance, or pin the one you like.

• NO ACCOUNTS — no sign-in, no profile, nothing to feed.

Landscape mode. Two minutes or twenty.
See how far you can swing before the rope, or the fire, has other ideas.
Updated on
Aug 31, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

What’s new

First release.

Tetherfall is a swinging game with one control. Tap to let go and fly, or hold to reel the rope in and build momentum first, then let go to fly farther. Latch onto the next peg before the fire behind you catches up.

Seventeen awards, a daylight and a night look, and no account to make.
Content rating
Everyone
Learn more

App support

Phone number
+19713165369
About the developer
MARS STUDIOS LLC
hello@marsstudios.com
5441 S Macadam Ave Ste N Portland, OR 97239-3822 United States
+1 971-316-5369