🎲 BOARDGAMETIMER: BECAUSE GAME STATISTICS ARE NOT JUST FOR NERDS! 🎲
Do you know that? Game night is over and someone asks, "How long did we actually play?" Or would you like to know whether your group can really complete "Twilight Imperium" in 6 hours or whether you hold the unofficial record of 14 hours?
BoardgameTimer is your salvation for everyone who likes to know what really happens on their game nights - with useful statistics and a wink!
🔥 WHAT TO EXPECT:
⏱️ TIME KEEPING FOR GROUP OF PLAYERS
Easily record the total playing time of your game rounds. Perfect for proving that "just one more round" really means three hours and finally knowing how long your favorite games actually last.
👥 PLAYER GROUP MANAGEMENT
Create different player groups for your different game rounds. Family game evening, hardcore strategy game or your colleagues from work – keep track of all your gaming circles and their gaming habits.
📊 GROUP STATISTICS FOR DATA FANS
Which games do you play most often? How long do your game nights last on average? Collect data and discover patterns in your gaming habits. Finally, solid evidence that your "short" game nights regularly last until 2 a.m.!
🔄 BOARDGAMEGEEK INTEGRATION
Optionally connect to your BoardGameGeek account and get game information directly into the app.
📆 MATCH DAY PLANNING
Determine which days of the week your group typically plays to keep track of your gaming routines.
🔒 YOUR DATA REMAIN PRIVATE
All data is only stored locally on your device. No cloud, no advertising, no unnecessary permissions - just you and your group statistics.
BoardgameTimer is the perfect companion for anyone who wants to document their board game sessions - be it to improve the efficiency of your game nights or to finally prove that you have actually played 50 different games in a year.
Give it a try and put an end to the eternal “How long did we actually play?” guesswork!
P.S.: Unfortunately, the app cannot prevent someone from incorrectly explaining the rules and therefore playing for an hour longer than necessary. We are still working on this feature... 😉