A rocket lander where each engine is its own throttle — left thumb, right thumb, pure physics. Tilt, hover, brake, and touch down on pads that were never meant to be easy.
30 hand-crafted levels and counting. No procedural filler. Every landing is earned.
🚀 THE MECHANIC Two engines, two thumbs, full independent control. Feather one engine to lean into a turn, slam both to kill a freefall. Easy to grasp, brutal to master — the classic lunar-lander feel rebuilt for touch.
🌍 A GROWING JOURNEY Thread laser gates, dodge meteor showers, fly blind through blackout corridors, and escape a gravity well — then push on into new worlds as each chapter unlocks. More chapters are in active development.
🏆 FEATURES • 30 levels, each built by hand around one new idea • 4 rocket hulls × 6 colour schemes in the Rocket Bay • Synthesised engine audio that reacts to your throttle • Level timers and personal bests — beat your own ghost •
Free to play. New levels and chapters in development.
Music: Kevin MacLeod (incompetech.com) — CC BY 4.0
Two engines. Two Thumbs. One Landing. 40 hand-crafted physics levels.