PickClouds fills the sky with drifting white clouds and dark storm clouds. Tap white clouds to score, but tapping a dark cloud counts as a wrong hit, and three wrong hits end the run. Letting six white clouds drift off screen also ends the game. Clouds refresh endlessly, and higher scores raise fall speed so your reaction window shrinks. Scan for pale cloud shapes first, skip dark storms early, and avoid crowded taps. Steady focus under rising drift pressure decides how far each endless cloud-picking loop can go.
Tap white clouds to score. Dark clouds and misses end the run.