
ladwarcoffee
Appears to be unfinished. After 3 levels there's is nothing else to do. Needs some general improvements. Enemies attack in an AOE, they shouldn't, because it makes every battle random. Will the weaker enemy hit 10 archers or will they go after the closer knights one by one? Units teleporting also double downs on this. Ranged unit will teleport, even when on screen. Unit teleport should only happen when the player uses the return. Bosses don't function if you move them off screen and move back.
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