
Nathan Thompson
Sometimes can crash if you try and use a shape tool on top big of an area, but outside of that, it works very well!! Great optimizations in the last couple of updates! I was getting 20fps for the last 5 months until the latest two or 3 updates. Now I get 60 fps most of the time! And finally the app doesn't crash nearly as much as it used to! Great work by the Dev!
16 people found this review helpful

A Google user
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I really like this quite a lot. The interface, while simplistic in its design, works pretty well and gets the job done. I only have two personal issues. I have a Note 9, and the app renders incorrectly and is stretched to fit my screen. The other thing is the lack of Lua export. I know it says that exports aren't there YET, but I'm just looking forward to Lua export for use with LOVE2D and a Tiled map loading library that uses Tiled maps exported as .lua files. EDIT: Great response! 5 stars now!
5 people found this review helpful
Mirwanda Center
May 11, 2019
Hi there, Let me fix those issues. Could you send me a screenshot on your Note 9? About the Lua, I still haven't made it because no one asked for it, since you seems to need it, I'll try to accomodate lua export. I can't promise you to update it soon (because I know nothing about Lua yet), but I'll tell you once it is done. Thank you.

A Google user
Good app, been working on Rusted Warfare maps every so often to fit my taste. I'm not an expert when it comes to programming the tile collision so I've been relying on the Auto Tile feature to carry me through the process, I think there should be another layer added above ground seeing as I have issues placing down decorative tiles outside the item option. Also the Auto-Tile will fill my maps with Water even if I delete every Auto Tile segment before pressing it, accidently overwrites builds.
1 person found this review helpful
Mirwanda Center
June 2, 2019
Hello, I decided to make RW autotiles fill using water first to make sure that there will be no gaps on the ground layer. It's because people used to complain that their map is unplayable because there are some empty tiles. I guess it might help if I put undo functionality for the autotiles. Thank you.