MechDraft is an offline game systems design simulator and modeling workspace. It is designed solely as a simulator for developers to draft core loops, catalog objects, and model progression curves offline.
MechDraft provides game developers and systems designers with an interactive local workspace to draft and test core mechanics without writing code. Simulate resource flow ratios, chart level progression curves, and cross-reference interaction matrices in one tool.
Key Features & Capabilities:
- Core Loop Builder: Draw nodes and define connections to visualize and document primary, secondary, or tertiary gameplay flows.
- Entity Registry & Custom Attributes: Catalog in-game objects (such as items, classes, or characters) and check attribute values at different levels using an interactive level simulator slider.
- Curve Simulator: Input mathematical progression parameters to simulate linear, exponential, or logarithmic curves. Generate level value tables and export them directly to CSV.
- Economy Workspace: Manage game resources, establish faucets and sinks, define generation/drain rates, and calculate the stability balance of your game economy.
- Mechanics Sandbox Matrix: Create a grid of matchup elements, define multipliers, and test interaction matrices for combat, element effectiveness, or system rules.
- Local Log Notes: Keep track of system changes, balancing updates, and layout iterations directly on your device.
- Dark Theme Settings: Adapt the application's dark design system style or clear saved data.
- Built-in Privacy: Secure offline sandbox with direct access to local documentation and privacy information.
Game design simulator to structure loops, entities, and progression curves.