Cute and Adorable Heroes × Strategic Roguelike × Brain-Teasing Tower Defense – How Many Waves Can Your Lineup Last?
*Legend of the Gods* is a strategy roguelike tower defense mobile game based on the legends of 44 ancient mythical beasts. It features a rich variety of cute and adorable card characters, each with unique skills and charm. Strategically combine cards to create your invincible team and reap the rewards.
The game blends action-packed hack-and-slash gameplay, social cooperation, and light competitive elements. Players can freely join alliances, make friends, or compete with other players.
Different hero combinations activate different combo skills, culminating in ultimate combo attacks for swift enemy elimination.
18 different playstyles, each with its own strengths and weaknesses, offering a thrilling experience of achieving great victories with limited resources:
1: Damage-based playstyles counter immunity-based playstyles and dispel/purify playstyles.
2: Purify playstyles counter immunity-based playstyles and control playstyles.
3: Immunity-based playstyles counter control-based playstyles and silence-based playstyles.
4: Control-based playstyles counter silence-based playstyles and damage-based playstyles.
5: Silence-based playstyles counter damage-based playstyles and purification-based playstyles.
Anti-healing playstyles counter all healing playstyles.
Players can improve the quality of playstyles by upgrading the quality of heroes associated with each playstyle.
New Version Update Preview:
I. Core Gameplay Optimization, More Strategic Freedom!
1. Playstyle Mechanism Innovation: Simplified and Flexible Deployment!
The original "Playstyle" effects will undergo significant adjustments: no longer forcibly bound to the lineup of deployed heroes.
"Playstyles" will be transformed into an independent "global aura" mechanism that exists and takes effect! Activating playstyle effects will be more flexible, no longer restricted by the deployment of specific heroes, giving you unprecedented freedom in your team composition.
2. Hero Star-Up Mechanism Adjustment: A Clearer Growth Path!
Hero upgrade costs will be simplified and optimized: Hero level-up costs will no longer be linked to your "Team Level".
Hero upgrade costs will only depend on the hero's current star rating, allowing for more flexible parallel development of your team's growth and hero development.
3. Hero Treasure Chest Unlocking Rules Optimized:
The opening conditions for Hero Treasure Chests will be adjusted: Activation will be directly linked to the hero's star rating. This means that increasing a hero's star rating will be the primary way to unlock all their tactical potential.
II. Enhanced Social Interaction, Deeper Bonds!
1. Gift Giving Among Friends: New "Gift" Feature!
We've added a "Gift" feature to the friend system. Now you can send carefully prepared gifts to your teammates to express your feelings and deepen your bonds!
2. Server-wide Celebration: New "Red Envelope" Feature!
What's a celebration without sharing? We've added an exciting "Red Envelope" feature! Distribute these items in chat channels or specific scenarios to share the joy with all players on the server!
This update will affect the following:
1. Players who do not have enough star ratings may not be able to level up further and will need to upgrade their star ratings first;
2. After the equipping of treasure chests is no longer linked to level, heroes with insufficient star ratings will not be able to equip more treasure chests (unequippable treasure chests will be returned to the inventory);
3. Optimized star-up costs;
4. Optimized difficulty;
*Powered by Intel® technology