EdgeLineTouch is an endless timing game with a ball moving toward the screen edges. Tap at the moment it touches an edge to score ten points. Tapping too early or too late counts as a fault, and three faults end the run. Ball speed rises and the hit window shrinks as your score climbs, so later play needs calmer patience. Controls stay one-finger simple with no stages to unlock. After the run ends, compare your score with your high score and try again for a longer precise edge-tap streak.
Tap when the ball hits an edge. Early or late taps are faults.