Monsterlings

Content rating
Everyone
5+
Downloads
Content rating
Everyone
Mild Language
Users Interact
Learn more
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About this game

Two little monsters bump into each other… and become one bigger monster.
Simple. Then a boss flies in and sets your board on fire.

Monsterlings is a merge game that fights back: a cozy puzzle in a sparkling
corner of space, wrapped around a side-scrolling shooter and twelve bosses
who will not leave you alone.

THE BOARD FIGHTS BACK
Every monster you merge has an evil twin — and they come for your board.
Partway through a level, a boss drops in on a flying saucer and does
something about it. Ember scorches a column so nothing in it can merge.
Prism encases your biggest monsters in crystal. Echo hides the monster you
are holding AND the one coming next. Valen breaks the board's heart and stops
merging altogether for five drops. Twelve bosses, twelve different ways to
ruin your afternoon.

MERGE THEM ANYWAY
Drop fluffy one-eyed creatures, match pairs, and grow them through ten stages
from tiny Zippy to shimmering Nova. Keep the pile below the line as it swells,
wobbles, squishes and blinks back at you.

THEN YOU FLY
Fill the meter and the whole board pops in a shower of points. Your copilot
hops into a flying saucer and sets off through the stars — steer with a thumb,
let the laser do its thing, and stay well clear of the black holes. Every
fifth flight is a boss fight against the very monster who has been raiding
your board.

SUPERPOWERS WORTH SAVING
Beat a boss and their power goes up for sale. Powers drop rarely and they
BANK, so you can hold one for the moment it matters. Zap. Sweep. Charm.
Upgrade Ray. Wildcard. And, very rarely, a Black Hole that swallows the whole
board for a combo you will be telling people about.

WHAT'S WAITING
• Twelve bosses who raid your merge board, each with their own attack
• Six bankable superpowers, three upgrades each
• A hangar: pilots to unlock, hull to upgrade, power slots to buy
• Ten huggable monsters that blink, squish and pile up — with true-to-shape
physics, so every monster collides exactly the way it looks
• A living space sky: twinkling stars, drifting galaxies, the odd shooting star
• Soft plops, pew-pew lasers and calm cosmic ambience
• One-finger controls, sessions as short or as long as you like
• Free to play. No account. Plays offline.

Easy to learn, hard to stop, impossible to stay mad at. The monsters are
waiting — and so are their evil twins.

---

## What changed and why

- **Opens on the hook.** Apple truncates after a couple of lines, so the
bosses had to be above the fold. "A merge game that fights back" is the
whole pitch in six words.
- **Raids get their own section, first**, with named, concrete effects. A
reviewer can check any one of them in a minute.
- **The flight is structural, not a treat** — "half the game", not "the real
trip begins".
- **Powers and the hangar appear at all.** They were entirely missing.
- **The evil-twin line** ties the two halves together and is true: the merge
chain and the boss roster are the same characters.
- **The Sun is gone**, and Nova is named correctly.
- Kept your voice. The warmth was never the problem.
Two little monsters bump into each other… and become one bigger monster. Simple.
Updated on
Sep 26, 2026
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Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • This app may collect these data types
    App activity and Device or other IDs
  • Data is encrypted in transit
  • You can request that data be deleted
Content rating
Everyone
Mild Language
Users Interact
Learn more

App support

About the developer
POUYAN MEISHANY
pouyan.meishany@gmail.com
Ametistgatan 14C 421 64 Västra Frölunda Sweden

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