Drag your ship with one finger. It fires by itself. Everything else on screen wants you dead.
NEONFALL is a vertical neon space shooter built on a simple idea: start small, end ridiculous. Every run begins with a single blaster. Wave after wave you pick up new weapons and upgrades, and every weapon you take keeps firing alongside the rest — until your ship fills the screen with light.
FIGHT THROUGH 20 SECTORS
A campaign of 20 sectors, each with its own colors and its own name. Seven sector mutators — debris fields, enemy swarms, elite guards, shield walls, bounty targets and more — keep changing the rules on the way up.
100 BOSS DESIGNS
A boss every third wave, five in every sector, each design with its own silhouette and attack pattern. And once you clear sector 5, Boss Rush lines them all up: 100 bosses back to back, no filler waves, until you fall.
ENDLESS MODE
Unlocked at sector 5 as well. The sector shifts every few waves, mutators reroll, difficulty keeps climbing. One life, one score, one question: how far?
A DIFFERENT SHIP EVERY RUN
• 26 weapons, from a humble blaster to lasers, railguns, storm cannons and a black hole
• Pick weapons and passive upgrades as cards between waves — no two runs build the same
• 6 ships to unlock, with real trade-offs: nimble starters, slow brawlers, pure tanks, glass cannons
• Companion drones, an ultimate that charges as you score kills, permanent upgrades between runs
• Daily missions and achievements on top
MADE FOR YOUR PHONE
• One-finger controls: drag to dodge, your ship fires automatically
• Portrait mode — genuinely playable with one hand
• Plays offline — only three things need a connection: in-app purchases, the optional reward videos, and the optional cloud backup
• No forced ads — reward videos are optional and never start on their own
• In 11 languages
Start small. End ridiculous.
One finger, 26 weapons, 100 bosses. A neon bullet-hell shooter. Plays offline.