![](https://play-lh.googleusercontent.com/a-/ALV-UjVxkt5thhGEJHkE-jIuUw7LQnbXiQPkz-QVtkGZE-GbfncCH_6y=s32)
RCX Rec
The games art style is unique, and I absolutely love it which is what drew me to thr game to begin with, however thats about the only good thing I can say. The game is SWARMED with ad gates, is very buggy and tends to break frequantly, and for me it only rarely idles, usually coming back to the game hours later with 0 progress and all times where they were left. And unfortunatly, the more you dig up about this game the more depressing it gets.
11 people found this review helpful
![](https://play-lh.googleusercontent.com/a/ACg8ocK_Ug6ljSu1UBZhty1XMWxIUf3OmCz6fNa0XT6jrIzoRlKVWg=s32-mo)
Austin Baptiste
Cute. Simple. The dead ends hit a little fast, and there appears to be above average monetization. But there's no muddling around which decisions are the best—it is very obvious, so there's no lost sleep over any minmaxxing. No deciding between leveling up equipment or breaking them down into resources. Just number go up. No voice acting of any kind, but that's the standard. It's okay.
11 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjVYLWeRhBer3dQiCU-qWEaU4FX3zo82qO3ImVxo_MsjolWY7emS=s32)
Clock
The game is decent, but there are alot bugs, issues, and poor game design that take away from the experience. There's no story to the game, its just another afk clicker. Enhancing becomes tedious after certain threshold, and there should be a bull enhance feature. There are some translation issues with the game, you'll sometimes find yourself reading korean text, and the descriptions for some upgrades and mechanics are poorly made. I also found myself unable to open the companion menu, big issu
33 people found this review helpful