
Meghan McFadden
I'm surprised by the lower ratings. I play A LOT of mobile games, looking for something that is fun, challenging and unique. Drop Wizard is that game. Yes, the player moves continuously either left or right, and shoots his wand when he drops down. But that doesn't mean the game plays itself. There's timing and strategy involved. I'm currently stuck on the last level but I will get it eventually! I only wish it was longer. Good job Devs, this one is a winner 🏆

Hilary Price (Mrs. Buttersworth)
I really like the art style and the bright colors this game has but that's just about it. You can go left or right and you can fall down to the ledge below; using the few seconds in the air to target an enemy. Every enemy is a 2pt kill, with the 1st hit stunning them. Bosses are the exception. Level design is boring, it's lacking in content overall. I wouldn't recommend paying cash for this game. There aren't even any achievements.
7 people found this review helpful

Micah Kelly
I wanted to like this, I really did, but as I kept playing I found myself increasingly infuriated by the lack of control and poor level design. After losing every heart to a boss, not because of any failing on my part but because the single respawn point was overrun by enemies, I had to put it down. There is a fine line to tread between true difficulty and basic irritants, and this game ends up solidly crossing that line.
14 people found this review helpful