It's a decent enough game. I do wish the boxes you press to attack and move were bigger. Often times I try tapping to an area but it will trigger a taunt or to attack/move somewhere I didn't mean to. It's very annoying. For bosses, we need a better indication of how many turns it takes for them to charge up or how long they will stay stunned. Other than that, it's good.
7 people found this review helpful
I saw negatives regarding the controls: these may have recently changed, but the controls actuallydrive this positive review. That combined with a unique fast-paced "turn-based" style makes this a great game so far. I have trouble getting into mobile games, but this one I've sunk a solid 8 hrs of play into (so far), which far exceeds the average. I would give 4 for lack of crafting instruction, but want to offset the score for you guys from what must have been a rough start.
160 people found this review helpful
it is a good game. don't confuse what I'm about to say. the game doesn't fit any mold of the term rogue that I'm aware of. you level up through steady progression, collect loot, and play through set missions and maps. there's no randomized playthroughs, no resetting of certain aspects of progression, no loss of loot, and no randomized dungeons. it's a straight forward turn based game. it's good, but you should purchase the game with this understanding in mind.
352 people found this review helpful