Nice game plagued by annoying ads. The developers must realize that the time of serving ads like that to consumers is long gone! The controls are disappointing. Many touches missed driving you crazy by unfair loss. More disturbing than of a joy.
Little nice game, a bit repetitive. Ads are not too obtrusive and you can disable unskippable ones with a little purchase. Variety of ships, but it is no clear if they make any difference. HOWEVER progress is incredibly slow unless you watch a extra long ad after each level. Thus sucks.
Hmm🤔... are you sure a dedicated pause button is unnecessary? I find it difficult to leave the game without messing up😣 My phone has on-screen navigation buttons and you have to swipe up from the bottom to make the nav bar appear before you can press the home button. So I think a pause button would be pretty useful😃
Jump Drive is a great example of how a game should balance the gameplay with IAPs and ads; they don't feel intrusive. You never need to stop or wait to continue playing. Gameplay is short enough to steal between commutes. Hopefully more modes/ships will arrive in future.
Awesome gameplay and beautiful graphics, a bit obtrusive ads but not enough to destroy the experience. Plus one of the rare ones where I don't mute the tones since they rock.
Great example of how ads and IAPs in a free game should work. The ads are only very occasional and quickly skippable, not forced, and the IAPs are completely optional and not required to progress through the game. The graphics are great for such a simple game, yet there's enough challenge to keep you wanting to play. Highly recommended.
Revolutionary 2D side-scrolling fighting game on mobile platform.