You moved with no money. Your cousin Jamie gave you the couch and didn't ask when you were leaving.
The rest is on you.
Sideline is a swipe-based decision game about the gig economy. Delivery apps, debt, ratings, and what it quietly costs to stay standing. Every card is a two-sided choice. Swipe left or right. No undo.
FIVE THINGS AT ONCE
Every decision moves five values, and they pull against each other:
- Money — you start $500 in the hole
- Health — the body you spend to earn
- Reputation — your standing on the platform
- Jamie — the person who took you in
- Ethics — what you're willing to do to get here
Push one up and another drops. That's the whole game.
SEVEN CHAPTERS
From a couch and a borrowed phone charger to a logistics company with your name on it. Each chapter has its own deck, its own art, its own music.
Every run draws a different subset of cards. No two runs tell the same story.
FOUR CRISES
Let a value fall too far and the game takes over. Burnout. Collections. Deactivation. Eviction. Each one is a separate deck you have to play through.
These aren't game over. These are the bill.
FIVE ENDINGS
The last card asks two things: do you still have the people you started with, and would you do it again?
Jamie and Ethics decide which ending you get. All five are reachable. None of them is an obvious win.
WHAT'S INSIDE
- [387 hand-written cards] across seven chapters
- 5 endings, 4 crisis decks, 64 illustrations
- Full English and Turkish — switch any time
- Main game plays fully offline
- No in-app purchases
- No account, no signup, no login
- Optional rewarded ads only — always your call, never forced
- One save file, stored on your device
Sideline is a short game. A run takes about half an hour. It's built to be replayed.
Swipe. Pay. Keep going.
Start in debt. Swipe to survive the gig economy. Every choice costs.