Strawberry Note is a parenting simulation game where you raise a daughter. You spend nine years together, from the fourth grade of elementary school through her graduation in the third year of high school.
Schedule her studies and part-time jobs on the calendar and proceed in daily, weekly, monthly, and yearly increments. Up to 23 types of studies—such as etiquette, art, martial arts, piano, acting, and ballet—and 15 types of part-time jobs, which increase with each school, will affect her abilities differently. Managing tuition fees within your parents' monthly salary and living expenses is also part of the gameplay.
Build intimacy with your parents through conversation and gifts, and decorate Strawberry with 40 types of outfits, 21 hairstyles, and 9 accessories. You can choose a club as she advances to a higher grade and even take care of a pet. On days when you schedule shopping, the shop opens, allowing you to purchase gifts, outfits, accessories, and photo albums.
Her growth is captured in photos. Up to five albums contain 100 photos per volume, capturing the hairstyle, outfit, and accessories from that day exactly as they appear, and you can write your own descriptions.
Strawberry Note is a photo-keeping simulation game where you take on the role of a parent and raise a daughter. Depending on your academic performance, arts and sports skills, physical fitness, personality, interpersonal relationships, and the conditions you have accumulated so far, you can choose from one of 25 career endings, including leading actor, singer, ballerina, college student, special police officer, hair designer, webmaster, and martial artist. Even within the same career path, the ending varies depending on whether or not you get married.
The original game's 800×600, 4:3 screen composition, graphics, BGM, and sound effects have been reproduced to suit the mobile environment. It supports both landscape and portrait screens for smartphones and tablets, and since all game data and save files operate within the device, you can play without an internet connection.
[Key Features]
- 9-year character development spanning from 4th grade of elementary school to high school graduation
- 25 different career endings determined by conditions, with branching conclusions based on marriage status
- Monthly schedules directly assigned to the calendar
- Up to 23 types of learning and 15 types of part-time jobs increasing by school
- 19 special skills and 11 basic abilities ranging from basic subjects, science, and English to acting, ballet, hip-hop, and computer skills
- Household management involving parents' salaries, living expenses, academy fees, and shopping
- Intimacy with parents changing through praise, scolding, punishment, listening to stories, and giving gifts
- 6 types of clubs chosen upon advancing to a higher grade, along with pet care
- Combinations of 40 outfits, 21 hairstyles, and 9 accessories
- Purchase gifts, outfits, accessories, and albums at shops opened during shopping schedules
- Up to 5 albums, each containing 100 photos, recording the appearance and descriptions at the time of shooting
- Replay 26 unlocked endings and 30 event CGs Features
- 26 types of advice from the helper visiting every month
- Reproduction of 28 original BGM tracks and sound effects
- 10 save slots, BGM and sound effect settings, support for landscape and portrait modes
[How to Play]
- Select "New Game" from the main menu and enter basic information such as name, birthday, and blood type.
- On the Monthly Plan screen, select a date on the calendar and assign a study session or part-time job. If you leave the schedule blank, it will be automatically organized based on the ability points required for your future aspirations.
- Use the keyboard menu at the top of the play screen to proceed with the schedule in daily, weekly, monthly, or yearly units. You can check ability increases and decreases and events while the schedule is in progress.
- In the Status view, switch between the three screens for Learning Ability, Basic Ability, and Affinity to check current values.
- In Conversation, choose to praise, scold, punish, or listen to stories, and give gifts to increase intimacy with your parents.
- In Fashion, change your hairstyle, tops and bottoms, and accessories. The shop opens on days when you add shopping to the calendar.
- Capture the day's moments in an album by taking photos and write descriptions within the album. You can expand the number of albums up to 5.
- Manage your stamina, fatigue, obesity level, and funds to develop the stats necessary for your desired ending.
- Be careful, as your Charm decreases if your obesity level rises.
- Save important progress in the 10 slots of the system menu. Once you reach high school graduation, one of 25 career endings is determined based on accumulated conditions, and the conclusion branches once more depending on whether or not you get married.
A育成 simulation where you plan your daughter's schedule from 4th grade of elementary school to high school graduation, enjoy conversations, fashion, and photo albums, and experience 25 different career endings.