An arcade of reflexes you don't quite control.
In Eco you never touch the orbs directly — you push them. You're a core of energy in the center of the screen, and with a single tap you send out pulses that shove the orbs away. Your goal: guide each colored orb into its matching pocket before it reaches your core.
Sounds simple. Then the screen fills up.
HOW TO PLAY
• Tap anywhere to emit a pulse that pushes nearby orbs.
• Hold to charge a bigger, stronger blast — but watch your energy.
• Send each orb into the pocket of its own color.
• Don't let orbs hit your core. You only have three lives.
EASY TO LEARN, HARD TO MASTER
Control here is indirect. You don't move the orbs — you nudge, deflect and herd them with well-placed pulses. Timing and position are everything.
FEATURES
• One-tap controls, quick runs, instantly replayable.
• Charged pulses for those "clear half the screen" moments.
• Colored pockets that move every level — never the same board twice.
• Special orbs: heavy ones, splitters, and accelerators.
• Power-ups you grab with your own waves: energy recharge and shield.
• Combos for chaining orbs — reward smart placement.
• Endless levels that keep ramping up.
• Global leaderboard: climb the ranks and beat your friends.
WHY IT'S DIFFERENT
Most games like this make you move or shoot. Eco is about managing the chaos on the rebound — a magnetic sense of balance that's hard to put down.
Protect your core. Master the pulse. How far can you go?