Every wire on the board is an arrow, and every arrow wants out.
Tap one and it flies off in the direction it points — but only if nothing is in its way. Get it wrong and it slams into whatever is blocking it, and you lose a life. The whole game is that one rule.
The boards are packed. Long winding wires fold back on themselves, thread past each other and lock together like a circuit board. Somewhere in there is a wire with a clear run to the edge. Find it, clear it, and the board opens up a little more.
No timers. No moves limit. No pressure to rush. Take as long as you like.
HAND-BUILT LEVELS
Every level is drawn by hand, not spat out by a generator. Some are packed squares. Others are shaped — a sword, a skull, a submarine, a tank. All of them are checked to be solvable before they ship, so you are never stuck on a puzzle that cannot be finished.
They start small and get properly big. The last one is a 60x60 board with over 200 wires on it.
BUILT TO BE FAIR
Pinch to zoom in on the big boards
One free hint every level, to point out a wire that can move
Tap a wire that is already blocked and it costs you nothing the second time
Progress saves as you go, on your device
ADS YOU CHOOSE
There are no banners. No ads between levels. Nothing pops up while you are thinking.
The only ads in the game are ones you tap on purpose: an extra hint when you want one, or a second chance when you run out of lives. If you never tap them, you will never see an ad.
NO ACCOUNT, NO TRACKING
No sign-in. No servers. No analytics. Your progress lives on your phone and nowhere else, and it goes away when you uninstall.
Made by one developer at P26 Games.
Tap arrows in the right order and clear the whole board. No timers.