Ten floors. One way out - and it’s down.
Iron Descent is a turn-based roguelike dungeon crawler cut from classic cloth. Choose your class, grab your gear, and claw your way through a dungeon that wants you dead.
Every step could reveal treasure or spring a trap. Every fight could be your last. When you die, you die for good.
No two runs are the same. The dungeon rebuilds itself every time you enter, leaving no map to memorize and no safe route to follow.
CHOOSE YOUR FIGHTER
Warrior - Heavy armor and heavier hits. Walk through the front door and clean house.
Rogue - Twin blades and poison. Fast, vicious, and gone before the enemy can strike back.
Mage - Burn the whole room down with devastating spells—as long as your mana holds.
DESCEND INTO DARKNESS
• Battle through 10 procedurally generated floors, each deadlier than the last
• Defeat the Orc Warlord halfway down
• Face the Demon Lord waiting at the bottom
• Crack open chests, evade traps, and hope that treasure chest isn’t a mimic
GEAR UP IN TOWN
• Spend your gold at the shop
• Recover at the healer
• Take on jobs from the quest board
• Find class-weighted loot, so upgrades actually feel like upgrades
RISK IT ALL
Permadeath is real. One bad turn can end the entire run.
Survive traps, poison, cursed shrines, locked vaults, and monsters stalking you through the dark. Choose every step carefully - there may be no second chance.
RETRO TO THE BONE
• Crunchy bitmap typography
• Classic turn-based combat
• Easy to learn and ruthless to master
Claim the Dark Crystal and drag it back to town alive.
Most never do.
Classic roguelike dungeon crawler: fight, loot, and descend to the depths.