![](https://play-lh.googleusercontent.com/a/ACg8ocL1buCmZCkOBquCGrd0IwxtrWmBlwHBYVCGhULQB2caDkVjIw=s32-mo)
Eberhard Schmolling
I own every map that this game can offer. I like this game, but find it very frustrating at many a time. The AI is geared that I do not win. When i complete a conquest, I am rewarded more so with a blue circle than any other reward. Tonight, i played a battle where i had 19 points vs 7. I was wiped out. I had 1 point and they still had 7. Battles like these, I just say heck with it and start over. That is my experience with this game. That is why i can not truly say this is a good game.
17 people found this review helpful
![](https://play-lh.googleusercontent.com/a-/ALV-UjXzcSp-dWSF3i-dN7N9o35qMvBA9ZUrQDvEmPEeU87dguExDXoQ=s32)
Jared Norful
Sticking with older versions. The newest is ad-monetized (after years of complete silence from the developer, making me suspect the IP got sold), and no matter how welcome AI changes might be, I'm not seeing them as an actual improvement strategically. So yeah, take a hard pass on this one. It's a shame, but I can't support excessive monetization via ads - it's a garbage earnings model in a flagging industry.
![](https://play-lh.googleusercontent.com/a/ACg8ocJLww68n9oYaTV2qCjXC0zCZz52lEvFCo5I980l8OWH7BJNiw=s32-mo)
Nicklaus Maynard
An okay Risk clone that suffers from even worse swinginess than the original. Games are drawn out by inability to stabilize defenses or to capitalize on victories. Even uncontested blitzes fail prematurely much too often. Makes for a harder game of Risk, but the frustrating play experience often leaves me more satisfied to be finished than I am with actually winning. Additional maps are fun. AI is decent for Risk. Accelerated pace is appreciated, especially the "Attack (all)" option.
3 people found this review helpful