Treasure Obstruct is an interactive digital application designed to test visual reaction time and coordination.
The gameplay focuses on interacting with graphical elements moving across the screen within specific time parameters.
System Structure and Level Rules:
Main Screen: the initial interface features an "Play" button that initiates the transition to the first stage of the gameplay sequence.
Level 1: the round timer is set to 60 seconds. The process involves catching red squares that fall from the top of the display area by tapping on the screen.
Level 2: the difficulty scales up as the round time shortens to 45 seconds, and the falling speed of the graphical objects accelerates.
Scoring and Summary: the system tracks accumulated points, countdown timers, and missed objects. Upon completing the second stage, a results screen appears.
Accumulating a combined score of 20 points and more across both levels logs a victory. The highest achieved personal record is saved locally.