Reward is a reaction-based mini game focused on attention, speed, and accuracy. The game challenges players to quickly respond to visual signals and make fast decisions under time pressure.
During each session, colored circles appear in random positions on the screen. The main goal is to tap only the green circles while avoiding the red ones. Each correct tap on a green circle adds 10 points to the score, while tapping a red circle reduces the total by 5 points.
Each round lasts 30 seconds, giving players a limited time to collect as many points as possible. Circles appear unpredictably, encouraging constant focus and quick reactions. The faster the response, the more circles can be successfully tapped within the time limit.
Reward uses simple rules and short rounds, making it easy to understand and suitable for quick play sessions. The game emphasizes reaction speed, concentration, and timing without complex mechanics or long tutorials.