Interested in early access?
We’re running a limited closed beta before launch. If you'd like to participate, email matt@pseudocoder.com
Current Features
* Play in portrait mode! Look like your answering emails during work meetings or class. No one will know!
* Full play-calling with physics-based outcomes
* Coach AI trained on 5+ years of real football data
* Experience the thrill of football, reimagined with tiny, determined dots
* Not happy with your team? Fantasy draft an entirely new roster (useful for Jets fans!)
* Import leagues with all your favorite players
* Stats for each game and full seasons
* Player progression
Upcoming Features
* Penalties
* Injuries and fatigue
* Free agency
* Depth charts and substitutions
* Custom plays and playbooks
* Fumbles
* Playoffs
* Overtime
For more information on importing leagues see:
https://github.com/mcurry/out-of-bounds-football/tree/main/leagues/import
This game was proudly built using the open-source Godot Engine.
The coach AI is powered by TensorFlow Lite and trained on over 5 years of real-world play-by-play data from nflfastR. The game also utilizes SQLite for data management and icons from Google’s Material Icons collection.
We are grateful to the creators and maintainers of these fantastic open-source and publicly available projects that helped make this game possible.