A quiet puzzle about order.
Every board is a handful of arrows on a lattice. Tap one and it slides away, but only in the direction it points, and only if nothing stands in its path. Clear the board and you win. The catch is that almost every arrow is blocked by another, so the whole game is working out what has to leave first.
There is no pressure to hurry. The clock only starts on your first tap, so you can look for as long as you like before committing.
WHAT IS INSIDE
10,000 boards, arranged into chapters that ease you in
Levels shaped like hearts, cats, stars and rockets, because the lattice itself takes a form
A daily puzzle, the same board for everyone, with its own leaderboard
An all time leaderboard for the most levels solved
Streaks, with a freeze token that forgives one missed day
Three hearts per board, and an optional video if you want one back
Light and dark themes, reduced motion, and haptics you can turn off
EVERY BOARD IS SOLVABLE
Not one level is generated and hoped for. Each is built so that a valid order exists. If you are stuck, it is because the order is hiding, not because the board is broken.
PLAYS OFFLINE, SYNCS WHEN YOU SIGN IN
No account needed, ever. The whole game works signed out and your
progress is saved on your phone. Sign in and it is also saved to your
account, so a new phone does not mean starting again.
NO BANNERS, NO INTERSTITIALS
There is exactly one ad in the game: an optional video to get a heart back after a board ends. You are never made to watch it, and nothing ever interrupts a puzzle.
Privacy policy: https://harshsinghhsr.github.io/arrows/privacy.html
Support: https://harshsinghhsr.github.io/arrows/support.html
Clear the board one arrow at a time. A quiet daily puzzle, no timer pressure.