OrbitLink is a vertical casual elimination mobile game. Its core mechanic is to identify and match target items on a multi‑layered stacked board. At the start, a target type is randomly assigned. The board is scattered with various item tiles such as mugs, cookies, candles, books, gloves, and geese, which overlap and block each other; only when an upper layer leaves a gap can the lower tile be tapped. Players must first tap an accessible tile, then tap another tile of the same type to complete a match. If the matched pair matches the current target, they score points and advance to a higher difficulty—with more item types, thicker layers, and stronger interference. Matching the wrong type counts as a mistake; accumulating three mistakes ends the round. Therefore, players need both quick eyes and careful observation of blocking relationships and target hints. The pace is relaxed and easy to pick up, but as levels progress, the demands on strategy and observation gradually increase, making it suitable for players who want to challenge combo streaks and high scores in short sessions.
OrbitLink is an elimination mobile game.