First off, it is a battle simulator first, and a game second. That means that certain elements were prioritized over others. The diversity of units is decent, I have yet to encounter a level where epic units were required for victory, and while you can't control troops directly, placement really impacts behavior. Stat sheets would be a huge help, though, in assessing relative unit power. Lots of trial and error here, which is my one gripe about it.
389 people found this review helpful
Fun enough TABS-like game. But the monetisation is very aggressive. A subscription service isn't inherently bad but such an expensive one is incredibly pushy. I'd much rather just pay money one time for no ads. But anways, as far as gameplay it's good enough. Not being able to see the enemy can be a problem. Not perfectly balanced. It's more of a 6.5/10 but 3/5 is closest to that so that's my rating.
254 people found this review helpful
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The 2 game is greater this is just bad there's billions of ads every level and you have to pay more money then the 2 another problem I have is knowing his on my team the light colors don't help so actually color the team colors blue and red fix them. edit: i noticeed that items like catapult and canon always kill 1 person and it's not great if you can just buy a archer which is -70 gold so make these two items stronger to kils 2-4 at a time
52 people found this review helpful