Run Soft

Content rating
Everyone
0+
Downloads
Content rating
Everyone
Learn more
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

Run Soft is a charming one tap endless runner starring a wobbly gel blob that squishes, stretches, and bounces its way through a colorful world. Tap to jump, tap again in the air for a second jump, and find your rhythm as the world speeds up and the hazards get tougher.

Every run is different. Leap over spikes, weave past spinning saws, and clear towering blocks while collecting glowing energy orbs along the way. The further you go, the faster it gets, so stay calm, time your jumps, and chase that new best distance.

Power up your run with a rich set of pickups:
- Shield wraps you in a protective bubble that absorbs a hit.
- Magnet pulls nearby orbs straight to you.
- Slow Flow eases the pace so you can thread tight gaps.
- Jet Bubble launches you skyward for a soaring, hazard free dash.
- Coin Doubler turns every orb into twice the reward.

Spend the orbs you collect in the Shop to upgrade each power up and extend a head start at the beginning of every run. Then visit the Skins gallery to unlock a whole cast of adorable blobs, from Lime Jelly and Aqua Drop to Lava Blob, Royal Slime, and shiny Gold Rush.

Features
- Easy to learn one tap controls with satisfying soft body movement.
- Endless, ever changing courses that scale in difficulty.
- Five distinct power ups to master.
- Upgrade shop and eight collectible blob skins.
- Saved progress, coins, and best distance that stay with you.
- Clean, vibrant visuals and a smooth, full screen experience.
Updated on
Jun 30, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection