Decent One of those games where you can only have good power ups with in app purchases. Meh. If I wanted a paid game I'd look in the paid apps section. Still somewhat fun, just annoying.
Great game but... Very fun and challenging, i haven't played a game this good in a while. It requires some strategy so button mashers beware. I'm taking off a star because of the play to win aspects. Many abiaties can't be used without paying and it's practically impossible to save up enough points to get any abilities through the game. However it's still very fun and rewarding and i highly recommend it.
Love it love it love it! Ive had this game for way over a year and still play it like I just got it. I just dropped my phone and the character reset, im actually looking foward to re playing. Sometimes the controls will spaz out, but it could be my phone and a reset fixes.. I love the new enemies but want more!
Fun but troublesome I say troublesome because when running around on this platform you can literally slide off of it if the little stick goes too far one way. Other than that and some pay to win stuff, the game is fun. Good music, funny voices, survival gameplay.
Well thought out This game takes a more traditional videogame route, with strategy and skill being the main mode of progression. The metagame is well thought out, and not easily beat, for such a simple game. The ads are periodic and unobtrusive, however, some of the in-app purchases are stupidly expensive, up to 12$. Not sure of the thought process there.
Good but has many flaws Its great but the controls and way to slippery I'm sure that it was intended but it isn't necessary. Plus the enemies are stronger than you. Your shield can get hit 4 times but you can hit an enemies shield at least 10 times before it breaks. It has so much potential and just needs to be worked on a little bit more.
- new enemy ‘Fanatic’ fast moving hand to hand combatant
- you can now upgrade/change abilities in the game over menu
- buffed the barbarian, less slow with more push force
- minor balancing (freeze longer cooldown,inferno bigger, bats slightly easier)
- minor ui changes and fixes