Definitely a good time consuming, relaxing app. There are no anxiety inducing notifications when you're not using it that tells you to "hurry! make more elements and find the next thing!" just super good to come back to and enjoy. definitely challenging while still being entertaining. the creators of this app are amazing and should be proud of themselves for such an incredible app. i love the witty descriptions after you discover something new as well XDD can't get enough of them
Thank you for the continuous effort to make this great game even better. Entertaining, mostly uses logic or idioms, some stretched logic. [Category issues] Chameleon not in reptile; Chicken not in bird; Coral and Roe not in animal; Narwhal and Starfish incorrectly classed as fish; Scorpion and Spider incorrectly classed as insect. [Suggestions] Name Edits: Starfish to Seastar, pipe to smoking pipe, water pipe to hooka. Change insect category into invertebrate. Make mammal category. Add option for smaller icons.
I LOVE IT!! I just got this today when I saw it in the appstore. Last year at school our teacher would let us play the little alchemy game on our computers. It was only rarely tho, only for inside recess. But at the end of the year it got more and more common for us to play it! I got so addicted to it! I was soooo close to beating it when at the last day, I only had 50 items left! I couldn't complete it. But it was super fun! and I can't wait to complete this one!!
Love it. Needs more combos. For example; ant+wood=termite, boat+rope=tug boat, bacteria+monkey=aids, warrior+warrior=army, bee+big=bumblebee, ozone+smog=global warming, honey+animal=bear, bear+ice=polar bear, time+machine=timemachine, human+small=dwarf, human+big= giant, web+wire= internet. I can think of many more if you'd like to pick my brain.
A great brain-teaser that challenges your ability for abstract thought. I loved the previous game and the sequel improves upon it in every measure. It's been smoothed, streamlined and refined, and I'm glad they updated it. This game has me playing for "just a bit longer" way more often than I'd care to admit. Definitely worth your time.
You know, I really like the original little alchemy, and I like the added feature where it tells you what items are "depleted"; however, the combinations in this version don't make much sense sometimes, and that puts a huge dampener on the whole experience, since that's kind of the whole game. For example, air + night = darkness? Really? I mean, I sort of get it, but you can do better than that. But City + cloud = fog, yet land + cloud = fog ISN'T valid? That just doesn't make any sense! It's really hard to enjoy with these sorts of quirks. I don't remember having this issue with the original game. Of course, I suppose I can understand, since you've made a completely new library. So I'll change my rating if the logic improves enough, because it needs a lot of work as of now.
Fixed the issue causing the previous item to spawn as a result of some mixes.
Improved logic and removed unnecessarily duplicated results for some items.
Fixed the bug causing some items to never become depleted.
Made a change that (in theory) should fix the 'connection to the server was unsuccessful' error.
Full changelog: help.littlealchemy2.com/changelog