FluffChase sends soft fluff drifting from the edges toward the center. Tap fluff to clear it and score. Any fluff that enters the center zone counts as a miss, and six misses end the run. Fresh fluff keeps arriving, and higher scores raise travel speed. Clear the nearest inbound fluff first, protect the center early, and avoid late taps. Steady clearing under rising fluff pressure decides how far each endless fluff-chase loop can go.
Tap drifting fluff before it reaches center. Six misses end it.