A night thick with ghosts. One shaman holds a rite and survives until the rooster crows.
No levels, no gear, no permanent upgrades. Every night starts from zero and lasts thirty minutes.
Attacks are automatic. You move, gather souls, and choose which god to receive.
■ One night = 30 minutes, six hours
Dog, Pig, Rat, Ox, Tiger, Rabbit. The hour changes every five minutes, and each hour brings its Zodiac general as a boss.
Beat the Rabbit and the rooster crows. Dawn.
■ Receive a god: pick one of three
Every level-up, three gods descend. Take one.
Rite tools (bells, fan, blade, talisman, drum, gong, bow…) are weapons. Blessings (Mountain God, Dragon King, Seven Stars, Kitchen God…) are power.
Receive the same god again and it grows. Hold a matching pair and open a lucky pouch to evolve:
Thunder Bells, Eight-Way Talisman, Tiger on the Blade, Dragon Palace Drum, Rain of Arrows.
■ Ghosts of Korean folklore
Will-o'-wisps, egg ghosts, bachelor ghosts and straw dolls, up to the nine-tailed fox, village guardians, water ghosts and grim reapers.
The dark shaman who raised this night waits in the shadows.
■ Coins buy choices, not power
Die, hear the rooster, or end the rite early: you keep the coins.
At the shrine, enshrine new gods, new shamans, new grounds. You don't get stronger. You get more to choose from.
Three shamans with different starting tools and bodies. Five grounds: bamboo grove, graveyard, palace, seashore, snow mountain.
Every ghost slain and every god received stays in the codex.
■ Buy once
No ads. No in-app purchases. No account. Everything runs on your device.
One-finger drag to move. Attacks are automatic.
Survive the ghost night until the rooster crows. Pick a god at every level-up.