
Adam Gardner
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Feels more like an expansion pack of Great Big War Game, but surprisingly de-contented. You can't see achievements. You can't turn on blood/gore. There's no Fog of War. All the levels seem WAY too small and simplistic. Some you can beat in a few moves (putting the bases/generals right next to each other. WHAT?!) The upgrade system is weird too. You have to use points to unlock anything. I wish they released a proper sequel to GBWG, the best of the series. Unfortunately it feels like a cash grab

Dominium
Truly an amazing turn based war game. The first game is needlessly hard and unforgiving, while this one fixes all of that. There are definitely some very hard missions, like mission 30, but they are all easily beatable with some effort+trial/error. Give it a try, you won't regret it. Jeremy Edwards gave 4 stars "because it doesn't tell you what the upgrades give your units", but on the upgrade page it clearly tells you every upgrade point adds attack and defense to the unit you upgrade.
2 people found this review helpful

Wayne Lyon
The game is getting older now, but it's still fun. It's a great, yet simple, turn-based strategy game. Unlike some of the other Rubicon war games, this one starts out VERY simple. The others have 1-or-2 introductory missions, then jump to real missions. This game takes a little more time, which is a good thing. It gives players a chance to build up points, which are necessary for upgrading/unlocking units.
46 people found this review helpful