EverCrawl - Pixelart Roguelike

Contains adsIn-app purchases
4.0
124 reviews
5K+
Downloads
Content rating
Everyone 10+
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About this game

EverCrawl is a procedurally generated pixelart dungeon crawler in which the only way is forward. Each step, the player has to consider the best of the few available options to make it through without meeting an untimely death. Different items help out in different situations and each of the various player classes have a unique skill to keep them alive and moving forward.

EverCrawl is a very challenging and punishing game however gold collected in each run persists and can be spent to unlock and upgrade classes and items to give you an edge for the next runs! Persist and Prevail!

Features:
- Unlock and Upgrade 7 different classes, each with their own strengths, weaknesses and unique skills
- Fight through 4 different procedurally generated biomes each with different enemies, traps and challenges to overcome
- Unlock and Upgrade different items which can then be found in dungeon runs to help you out of troubling situations
- Unlock and freely swap between several palettes to make the game look the way you like it!
- Minimal Ads and Zero Microtransactions for a simple and straightforward experience.
- In-App Purchase to permanently remove ads
Updated on
Oct 23, 2023

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
This app may share these data types with third parties
Location, App info and performance, and Device or other IDs
No data collected
Learn more about how developers declare collection
Data is encrypted in transit
Data can’t be deleted

Ratings and reviews

4.0
119 reviews
Cody Holman
May 28, 2024
Fun idea, nice color palettes and no pay to win. Gameplay has too much RNG, a streak of misses will just end a run through no fault of the player. Feels like it's rigged to force ad engagement. Roulette attacks are way too slow and disrupt flow. Failing these is far too punishing and unreliable. UI is inconsistent, sometimes forcing you to use on-screen buttons, sometimes forcing you to tap directly. Context buttons overlap and cause input errors. With polish I could see this being 5 stars.
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RunWTheWolves
May 28, 2024
Thanks for your review. I can guarantee that it wasn't my intention to force ad engagement. It's just a flaw with the design where occasionally you can get some really unlucky events in a row that cost you your run. I wish I had the time to polish and improve the game further but unfortunately it's not looking likely for now. Thanks for playing!
Michael Marion
December 6, 2022
It's a fun game with more depth as you upgrade your favorite character and the items. Can be slow to get the higher upgrades, taking 2 or more runs between upgrades. Also, once I paid to remove the ads, I lost the option to revive my character one time. I don't like that I was punished for paying! Edit: In that case, I will accept the reality of the situation! It's true that I've gotten further (to the last boss) after removing ads, so it may be too easy with the revive. Thaaaaat's game balance!
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RunWTheWolves
December 6, 2022
Thanks for the review, glad you're enjoying the game. I'm sorry you feel like removing the ad revive was a punishment. The truth is that without ads is the way the game is meant to be played and the ad revive is part of that. Hopefully as you play more and get better you won't miss it as much anymore.
Tyler P
October 24, 2022
I like the art style, and the gameplay is challenging but addicting, with a good ramp up as you unlock/upgrade things. One technical issue I've run into is that the game doesn't autosave your progress during a run, so if you leave the application and come back to it, then the game restarts, which loses the current run you're on.
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RunWTheWolves
October 24, 2022
Thanks for the review. Not having checkpoints was more of a design choice since a complete run is fairly short and can be done in a few minutes however I can understand how losing your progress because the device suspends the app can be frustrating. I will be looking into adding a checkpoint system in the future.

What's new

Update to Target SDK 33
No real changes but still very significant update since it required updating every part of the framework.