Screen Zone Mapper helps you plan phone UI that feels natural in one hand.
Place buttons, icons, FABs, navigation, and other controls on a device canvas, then see how far the thumb has to travel. Color-coded Easy, Comfortable, Stretch, and Difficult zones show where interaction is effortless—and where it starts to strain.
What you can do
• Choose a phone size preset or enter custom dimensions
• Set holding hand, hand size, and grip height
• Drag elements on a live canvas with an instant reach score
• Preview the thumb arc, zone overlay, and full score breakdown
• Save, rename, duplicate, and favorite layouts
• Compare two layouts side by side with clear score deltas
Metrics at a glance
Overall reach score, hardest element, average reach distance, top-area load, opposite-corner penalty, and bottom-zone efficiency—so you can refine placement with purpose.
Built for designers, product teams, and anyone shaping mobile interfaces. Approximate planning guidance based on a simplified geometric model—not a medical or scientific measurement.
Open Screen Zone Mapper, map the reach, and ship layouts that feel better in the hand.
Map thumb reach and design phone layouts built for one-handed use.