BLOODFALL

In-app purchases
Content rating
Everyone
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Content rating
Everyone
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About this game

You don't cross Dracula's castle. You fall through it, room by room, one ball at a time.

Every blow you land is a ball dropped into a board bristling with targets. You pick the angle, you let go, and after that it's out of your hands: the bounces decide, chains light up, the Frenzy climbs. When the ball comes to rest, the thing across the room takes its turn.

The vampires telegraph their move before they strike, so the choice is yours: eat the hit, or try to finish them first. Between rooms there's a relic to take and a merchant to listen to, and never quite enough gold for both.

You're going to die. That's the plan. What the night takes from you, it gives back as Blood, and Blood gets engraved into the Crypt: health, nails, balls you didn't have before. None of it ever wears off.

• 5 wings, 14 fights, and Dracula at the bottom
• 23 relics that change the rules rather than the numbers
• 4 hunters who play nothing alike — Van Helsing is only the first
• 5 Pacts that harden the castle, each opened by putting Dracula down again
• guardians who turn the board against you: fog over your aim, a gust that shoves the ball sideways, portals that seal behind you

What you won't find here: adverts, an energy bar, notifications built to drag you back. Blood is not for sale at any price — you earn it on the way down. Nothing needs a connection, and an interrupted descent picks up exactly where you left it.

The whole castle is free, all the way to Dracula. A single one-time purchase unseals the Crypt and its hunters, if you want to go further.

The cast is borrowed from Bram Stoker's novel of 1897.
Gothic pachinko: one ball, a board of targets, and Dracula at the bottom.
Updated on
Sep 15, 2026
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Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
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  • Data is encrypted in transit
  • Data can’t be deleted
  • Committed to follow the Play Families Policy

What’s new

BLOODFALL's first public build, in open testing.

The whole castle is here: five wings, their guardians, Dracula at the end. What's missing is whatever you're about to find in it.

Tell me what breaks, what drags, what kills you once too often: bloodfallgame@gmail.com.

Descents are measured to balance the game. You can say no — you'll be asked on first launch, and nothing leaves before you answer.
Content rating
Everyone
In-Game Purchases
Learn more

App support

About the developer
Sébastien Guilbert
guilbert.sebastien@gmail.com
13 Rue du Forgeron 68320 Porte-du-Ried France