Neris Calm is a short two stage mini game built around attention and timing. In the first wave calm blue and mint spheres fall into the play area. Each calm sphere adds one point. Red stress impulses appear as hazards and reduce an attempt when touched. The wave lasts 45 seconds and the session goal is 15 points. Reaching the goal opens the second wave.
Wave two runs for 30 seconds and the rhythm becomes faster with quicker spawning and falling. The goal for this wave is 20 points. The total score from both waves is saved on the device as a personal record for the current installation.
Control is simple and uses direct touch inside the game area. The interface shows the timer, the current score, and remaining attempts. The experience stays calm and minimal, focused on clean visuals and short sessions.