
Steve Cady
Love this game. More early Dai Senryaku than Advance Wars, and all the better for it. And despite the simplicity, some innovative things in play; step terrain levels, ZOC's can be ignored by aircraft, transported infantry can disembark and still move, and attack or capture. Halfway through the missions, for me the AI makes a decent sparring partner but can be exploited - I think turn limits would help. And please add more maps, I'd pay for it.
2 people found this review helpful

A Google user
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Possibly the greatesy war game on mobile! Don't let its sub-par sound and lack luster graphics fool you- Petit Wars has plenty of strategy in its gameplay. The levels have a well scaled difficulty and they all require a variety of troops to complete them. Overall, the gameplay is phenomenal, offering a multitude of different ways to play throughout the many levels. (Also, I'd definitely be willing to pay for a "pro" version of this game for more levels and to support the game.)
1 person found this review helpful

A Google user
this game tries to address many of the issues with the series it takes it's inspiration from, the famicom wars (or advance wars) series. If you liked famicom wars on the snes then this game is cool update of that. The lack of commanding officer effects is kinda a bummer but here is what i found to be an improvement. transports can pick-up units in addition to being able have units load transports. land units can move under air units terrain elevation is a cool twist.
3 people found this review helpful