Your runner can't stop. The page is full of gaps. All you have is a pencil.
Sketchbook Runner is a hand-drawn endless platformer where you bridge every chasm by drawing on a notebook page. Tap to jump. Drag to draw a path. Draw a loop to bounce sky-high. Run forever, or beat 35 hand-authored levels across seven chapters of escalating mechanics.
DRAWING IS THE GAME
Your stickman auto-runs to the right. Gaps are constant. You draw ink lines to bridge them — flat to walk, sloped to launch like a ramp, or a quick loop that becomes a bounce pad. Run out of ink mid-bridge and you fall. Every level is designed to teach you a new way to use your pen.
SEVEN CHAPTERS
- Pencil Marks — learn to draw across gaps.
- Take a Leap — sometimes drawing is too slow. Tap to jump.
- Sharp Edges — spikes appear. Plan your bridges around them.
- Saw Mill — spinning blades hang in the air. Arc over them.
- Moving Targets — saws swing. Time your draws.
- Upside Down — gravity flips. Run on the ceiling.
- The Eraser — draw loops to bounce to ledges you can't jump to.
Each chapter ends in a boss whose rules change phase by phase. The Critic erases your ink. The Spike Lord pins you to a bouncing rhythm. Vertigo spins the world. The Eraser scrubs your drawings off the page as you run.
PROGRESSION
- 35 designed levels plus an endless mode that re-seeds weekly.
- Three-star ratings on every level.
- A 7-day daily reward streak.
- A daily challenge with a 3x pencil bonus every 24 hours.
- Treasure chests hidden through every level.
WARDROBE
Hand-drawn cosmetics for your stickman — top hats, capes, halos, monocles, devil horns, and a rainbow of ink colors. Earn them all by playing, not paying.
NO TIMERS, NO PAYWALLS
No energy meters. No lives on a clock. No purchases that gate progress. Play as long as you want.
DRAWN AT RUNTIME
Every line on screen is procedurally drawn — no sprites, no pre-rendered art. Stays sharp on any device.