The Lantern Court went dark the night its fortune seals were scattered. Slide
every seal back to its rightful square and the lanterns relight, hall by hall.
SlideShuffleTiles is a classic sliding-tile puzzle with the fiddly parts sanded
off and a bit of atmosphere put back in. Tap any seal beside the empty square to
slide it across. Order them left to right, top to bottom, gap last. That's the
whole rule — the depth comes from doing it well.
FIFTY HAND-TUNED HALLS
Three chapters that grow with you. The Outer Courtyard opens on gentle 3×3
boards; the Hall of Scrolls steps up to 4×4; the Inner Sanctum closes on dense
5×5 arrangements that punish a careless slide. Every board is built by scrambling
a solved one, so a solution always exists — no unsolvable parity, ever.
BEAT PAR FOR THREE SEALS
Each hall carries a move budget. Finish inside it for three seals, a little over
for two. Par is shown live above the board, so you always know whether you are
still on for a flawless clear.
FOUR POWER-UPS, ALL OPTIONAL
Hint marks the seal worth sliding next. Undo takes back your last move. Swap
trades two seals outright when a pair is simply the wrong way round. Grace widens
this hall's move budget by five. Each costs tokens; none is required to finish
anything.
ONE CURRENCY, EARNED BY PLAYING
Clear halls, unlock feats and claim the daily grant to earn tokens. Spend them on
power-ups in the moment, or bank them for the Forge: four permanent upgrade
tracks that make hints cheaper, budgets wider, payouts bigger and undos free.
There is nothing to buy with real money — the economy is entirely in-game.
TRACK EVERYTHING
Fourteen feats tied to what you actually do. Per-hall best scores, best move
counts and fastest times. A daily streak, a running total of every slide, and a
Journey screen that fills in as each chapter is restored.
BUILT TO BE PLAYED ANYWHERE
No account. No sign-in. No network. No advertising. No analytics. The game runs
end to end on your phone, in airplane mode, on the underground, on a plane. Your
progress lives on the device and nowhere else.
Reduced motion, high contrast and hideable seal numbers are all one tap away in
Controls, so the board reads the way you need it to.
A lantern-lit sliding tile puzzle. 50 halls, no ads, works fully offline.