Destroy every target on the grid using turrets with limited ammo each shot reduces their count, and when it hits zero, the turret self-destructs. Targets have different health values, so positioning and shot planning are critical, especially since turrets can only hit enemies within adjacent range. As if that’s not enough, moving, chain-like turret formations shift across the board, constantly changing your tactical options and turning every level into a compact, high-stakes strategy puzzle where every shot truly matters.