This game is simple but addictive. It works similar to a famous gamehall classic but in 3D. With your 'racket' you play the ball into a grid of 4 x 4 panels - by thumb or finger in the pad on your right hand side. Every panel shot down means1 point. Smash the ball back, so that you hit as many panels as possible. Every 20 seconds (see the countdown in right-up corner) a new layer of panels will appear while those panels you could not shoot down yet move closer to you - and even behind.
The game is getting faster and the color of the panels will change, the longer you can play. When you miss a ball, 1 life is lost. But new lives are added through the game. It ends when you have lost all your lives.
Highscores are stored on your device.
My own highscore is currently at 1650 points (02-16) but I am not a great player ;)
You can play the game also online on www.smashback.com
SmashBack used to be a Macromedia Flash game, designed and programmed in 2004 by Daniel Schulthess and Yan Graf, Zurich Switzerland. New edition for Android and Itunes 2015.
All rights at subwave Internet, Switzerland.