Zurfa Vale Fengor plans and checks your photo πΈ set for photogrammetry; bring the photos to your own 3D software. Set the object's width, depth and height, its surface, the rig, the lens, the working distance, the overlap and the aperture, and the planner πΊοΈ works out the rings: how many, at which elevations, how many shots on each, the turntable click and the depth of field. Every slot is then photographed with the camera π· or picked from your photos, and each frame is measured for sharpness, exposure, clipped highlights and crushed shadows. Zurfa Vale Fengor never builds a 3D model; its job is to make sure the set is complete and sharp before it leaves your phone π±.
For a glazed jug under a polariser: the coverage dome marks the glare frames and the re-shoot list π names them slot by slot.
For a small carving on an overhead arm: the depth-of-field rail shows whether the near and far limits cover the piece, and suggests the aperture that does.
For a dark rubber ball on a turntable: the exposure readings flag the frames that went too dark before you pack the lights away.
For your first object: the library π walks through nine surfaces, seven rigs, ten kit items and nine common faults, and Zurfa Vale Fengor checks your kit against the rig you picked.
Everything works offline π΄, with no sign-up.
Plan πΊοΈ camera π· rings around an object, then check every photo for sharpness.