We have an orc problem. Thousands of them.
We Have An Orc Problem is an offline tower defense game about one thing: holding a base against orc hordes so large they fill the screen. No fixed lanes, no tricks. The whole army is simulated at once, every orc pushing against the next, and the only thing between them and your gate is where you put your towers.
BUILD, THEN SURVIVE
Every battle starts paused. Place your towers, aim each one by hand and start the wave when you are ready. Towers do not auto-target: a cannon fires where you point it, so a good angle matters more than a big number.
SEVEN TOWERS
• Gunner: fast, cheap, the backbone of every defense
• Cannon: heavy shells that punch through whole columns
• Mortar: long-range splash with shrapnel
• Flamethrower: burns everything in a cone
• Tesla Coil: chain lightning that shocks and confuses the horde
• Grenade Launcher: rolling grenades that slow, then explode
• Laser: a beam that bounces off walls and hits everything in its path
FOUR ABILITIES
Missiles, a strafing run from the air, a cryo beam that freezes the front line, and the nuke. Each one has a limited number of uses per battle, so timing is everything.
A TECH TREE WORTH THE GRIND
153 upgrades between battles: more towers, more damage, more fire rate, more base health, better rewards. Lose a battle and you still earn currency for every kill, so every run moves you forward.
12 LEVELS, SIX REGIONS
From a few hundred orcs to tens of thousands at once. Later maps add more gates, silver orcs that drop bonus loot and explosive orcs that take their friends with them.
PLAYS OFFLINE
Single-player. No account, no internet needed. Three save slots, so everyone in the house can have their own orc problem.
MADE FOR PHONES AND TABLETS
Touch controls for placing, moving and aiming towers. Pinch to zoom. Low-poly 3D.
The orcs are not going to stop. Neither should you.
Offline tower defense vs orc hordes: 7 towers, 4 abilities, 153 upgrades.