PRINTING THE TRUTH AND STAYING ALIVE ARE RARELY THE SAME THING.
You've just taken the editor-in-chief's desk at an independent newspaper. Every morning a decision lands on your desk: will you run your reporter's dangerous exposé — or say "too risky, let's wait"?
Swipe left or swipe right. That simple. That hard.
■ HOW IT PLAYS
A Reigns-style swipe decision game: every card is a character, an event, a dilemma. Keep four meters in balance:
• CIRCULATION — lose your readers, lose the paper
• CAPITAL — no money, no printing press
• POWER — anger the state and they come knocking; get too close and you become their mouthpiece
• TRUTH — sell your principles and what's left of you?
If any meter hits the edge, your story ends. The goal: print as many issues as you can — and decide what kind of journalist you really are.
■ EVERY RUN IS A NEW STORY
455 cards and 40+ characters: a fearless investigative reporter, an owner who wants to buy your silence, a mob that never forgets, a flirtatious front-page star, a printing-press veteran who refuses to retire, and your mother — who just wants you to eat some soup.
Choices leave scars: a fired editor doesn't come back, a betrayed gang doesn't forget, and falling in love changes the headlines.
■ 30 DIFFERENT ENDINGS
Will you become the palace's obedient paper, or an honorable name shut down by force? A scandal factory or the fourth estate? Every ending is archived — can you unlock them all?
• Card rarity: see what percentage of players found each card
• The Digital Age: after issue 40 the rules change — clicks, virality, algorithms
• Milestones: your 100th issue, your 1000th, whole new eras
■ FEATURES
• Completely FREE, fully playable OFFLINE
• An original, hand-written scenario — dark, funny, human
• One-handed, portrait play — on the bus, in a queue, in bed
• Retro newspaper aesthetics, typewriter sounds, period music
• Auto-save: continue from your last issue
Your coffee is getting cold. The press is waiting.
WE GO TO PRINT. Your call, chief.